Are mobile applications entertainmentality? Or are they a tool that will help us to walk the fine line between entertaining and educated the audience? I believe that they will become a helpful tool to resolving, in part, some the museum politics issues that Luke points out. Mobile application should be able to assist with this because applications can be built by an outside source. This may have an issue of credibility for some applications, but I believe it may help to alleviate some of the political norms. For example, you can take a structure, such as the United States Holocaust Memorial Museum and develop a variety of helper applications, for example, an application that focused on the “others” affected by the Holocaust homosexuals, gypsies, and handicaps. Furthermore, there could be an application (certainly not museum funded) that educates the museum guest on the current holocausts. While Luke argued the memorial gives a sense of “it won’t happen again” an application could counter this feel and invite the visitor to understand this is not a problem of the past. Could you imagine if an app had been built that that allowed you to hold up your phone and see the Enola Gay exhibit as the curators had originally intended? It certainly would have annoyed the protesters and government officials involved but allowed viewer who wanted to see that side of history to get what they wanted.